Space Hunk is a game created by Remar. It was developed in the span of 2 days for Mojam 2013 and is a free 2 player vs action game. It can be downloaded in the scrap pack 3 located here.
GamePlay[]
The game can be played with 2 players or with one against an AI. The player controls a ship with a hunk tied to it. The objective of the game is to use the ships' physics to ram the hunk against the opponent's ship. There are a variety of pick ups that can be touched to gain an edge against the opponents. The players must watch out though as there are asteroids that can hover in and damage them as well.
Characters[]
The following characters can be selected. Hovering over them reveals their abilities.
ICON | NAME | POWERS |
---|---|---|
Mark | None | |
Strongman | 20% More Ship Health | |
Cowman Rider | Longer range | |
Manicorn | Activate rainbow when near death (15% HP) | |
Muschtulhu | Teleport to a random spot when bumped | |
Master Muscle | Faster movement | |
Father Russia | Fires homing bullets when bumped | |
Ultra Fishbunjin 3000 | Bigger range and hunk, all pick ups are powered up. (Unlocked by playing as each character at least once). He is a cameo from Ittle Dew. | |
McCluck | Auto Fire on. (Players have a 1/20 chance as playing as him. Cannot be selected) |
Pick Ups[]
The following picks ups can can be seen floating in space. Hovering them activates their effect. They are all temporary and last only a handful of seconds
ICON | NAME | EFFECT |
---|---|---|
Homing-Shot | The player fires continuous shots that homes in on the opponent. | |
Pill | Makes the character larger | |
Power-Shot | Fires multiple projectiles all around | |
Multi-Shot | Fires an immediate barrage of homing projectiles | |
X-Shot | Fires multiple explosive trails straight ahead | |
Rainbow | Makes the character larger, creates a rainbow trail and all pick ups are powered up. The track also changes. |
Video[]
Trivia[]
- Suggestions and ideas were pitched during a livestream of the development process.
- Graphics were created by Anton Nilson, Nils Härgestam and Valdemar Ribbing.
- Haku created the soundtrack. The music can be found on his SoundCloud here.
- The Space Hunk battle theme will go on to be reused for the mecha-fishbun theme in Ittle Dew 2.
- All of the characters will go on to be featured as cards in Card City Nights.